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Tha Dynasty's Tutorial

Printed From: Lyrical Assault
Category: Emcee Lounge
Forum Name: Rap Tutorials
Forum Description: For Advanced members to post tutorials, so the newbies can learn and 'elevate'
URL: http://www.lyricalassault.co.uk/forum/forum_posts.asp?TID=4590
Printed Date: 27 March 2026 at 2:14am


Topic: Tha Dynasty's Tutorial
Posted By: Cuba
Subject: Tha Dynasty's Tutorial
Date Posted: 21 November 2004 at 5:42pm

This 'tutorial' is designed to encourage growth within the community and will include tips on battling techniques and voting...

Battling

There isn't an iron-clad way of doing things, a common mis-conception is that you NEED punchlines to win a battle...this is not true at all - well written, snappy punchlines are the most commonly used and the easiest way to learn how to win battles and are most important in short battles where you need every line to count...there are many ways to punch but what you need to remember to do is DISS your opponent...you dont have to use wordplay, similes, metaphors or any other written device "you are a fucking loser" is a diss, the same diss can be made more interesting/effective by adding a simile "you are a fucking loser like saddam in the war" (the like part makes it a simile) you can also make the diss into a metaphor by changing the wording...a metaphor is EXACTLY the same as a simile APART from you dont include the word "like" and instead same something "is" something else...in this example: "you are a bigger loser than Saddam in the war"...its important that you remember you need to include something to compare Saddam to...obviously when you take out the word "like" I have replaced it with "bigger" to form a different comparison...both are just as effective...Another common misconception is that multis are REQUIRED in a battle verse, like...if someone has better multis or more multis than someone else then their verse is somehow better (this is sometimes true but not always)...the key idea here is that multis are used to ASSIST your flow, exactly the same with a rhyme scheme, if you can flow well enuf WITHOUT multis and WITH a basic rhyme scheme then there is really no need at all to include multis in your verses, and its better to flow with a simple scheme and have hard hitting battle verses than to have forced multis that do not rhyme fully or effectively (I wont lie, its much easier to flow by using multis but if you are sacrificing content for your multis you will rarely win a battle against someone that can use effective punches - obviously if your opponent cant flow that well and cant throw nice punches then its a system worth considerin for some battles)...There are also other ways to make your verse more interesting...Personification is when you give a non-human object human qualities, for instance: "I'll leave your punchlines bleeding in the street" punchlines cant bleed but by using personification you give the impression that your gona beat your opponents punchlines they would be bleeding in the street...which introduces another important concept...YOU DONT HAVE TO STATE EXACTLY WHAT YOU ARE GOING TO DO, its better to leave your lines open to interpretation to the voters by not being over-specific, BUT on the flip side...you need to be specific enough for the voters to catch onto what you are talkin about - a punchline that requires reams of explanation is not effective (a little explanation is ok but if you find yourself having to explain a lot then you should question how hard the punch really is - obviously there are exceptions to every rule, but in general this is a good guide)

The MOST IMPORTANT thing in a battle is to DISS ORIGINALLY...dont use played wordplay, dont use played disses, dont use simple concepts for punches (whether its the diss, the simile, the metaphor) but DONT BE OVERLY COMPLEX...you need to be witty, and the wittiest lines and concepts are fluid moving from the diss to the "execution" of the diss in a witty/funny way...whether this is a simile or waheva...people sometimes think that the longer their lines and the longer there multis and the more complex there ideas the better their whole verses are...THIS IS NOT TRUE, the best ideas are complex but dont appear so...Yes, using elements is an important aspect of any verse but dont force your elements, its better not to bother...feel free to experiment, but listen to criticisms from the more experienced heads

Also, there are MANY styles you can adopt...an important thing to remember is QUALITY not QUANTITY...too much of a good thing in a verse lessens the effectiveness of the element you used...for example, if you check my battle with Perfecto in Lyrical Warfare you will see 14bars of good wordplay but the problem with that verse was that there was too much wordplay, meaning the effectiveness of the verse and the punches was weakened...try to use a little bit of all the elements in an original way...and remember, some filler is a good thing...the longer the battle is, the more filler you want to see because when you have a punchline then its effect is increased...the key is that you need to make your filler interesting and occasionally dissing so that there is an actual point of it being there...which brings me onto:

Voting

When voting battles you need to realise every battle is different...both first and second spitters have advantages and disadvantages and you need to take into consideration how well each battler took advantage of those and how they limited the weakness of the disadvantages (assumin there are flips...which you should usually allow as a first spitter because you have certain advantages from droppin first)...You as a voter are BOUND to have different opinions from other voters, so you really shudnt bother reading other voters comments before you vote - they have already voted, if you take on board what they say then the voter you decided you agreed with may have well have had his vote counted twice - if you give an honest opinion on each battle and how you saw it there really aren't many people that will be annoyed with you, the majority of bitching that goes on are when people dont justify certain opinions and comment on things they really aren't certain about - you dont have to vote on every 'element' in your vote BUT if you arent certain about what certain elements are or how they are effective thats ok, but you shouldnt use the category voting system....There are different methods of voting - each has advantages and disadvantages, but I'd like to bring to your attention as a voter the FLAWS of a certain system and what you can do to counteract the problems...this voting system is the Category system...

Voting in Categories

The primary problem with this system is its very nature...which categories do you include and can certain elements really be separated? Also, are all the categories of equal importance? Also, do elements tell the true story of the battle?

For example, if you think that Punches and Flow are the two most important factors then why bother analysing everything else? You may as well just scrap your system and say "Even though Person X used nice multis I felt his punches werent as nice as Person Y's and thats why I voted against him"...Equally, if you have punches as a category you need to think why you gave this person the punches...for example, you may have thought his punches were good because of his similes...but then how can you give a person the punches category and the simile category because thats unfair because your gettin 2categories for the price of one...also, people tend to exclude a couple of categories, for instance:

Multis = X     Punches = Y     Sims/Metas = X

^^ The problem here is WHY you gave person X the multis...was it because this person had more multis? If so, then you need to make a new category, remember QUALITY NOT QUANTITY...the AMOUNT of multis IS NOT a deciding factor for the multis category...you need to introduce a "Rhyme Scheme" category...Your opinion on the multis could be for any reason...in short, TO AVOID A LOT OF TROUBLE you should really do your votes with categories like this:

Multis = X BECAUSE I thought they made his flow better, even though they were shorter they were smoother than Y's multis (You reason can be anything you like...BUT IT CANT BE "because I prefered them" as this implies that you eitha didnt understand the multis or didnt catch them)

^^ And this is the very essence of how you can solve the problem with the category voting system...you simply need to put a simple reason why you thought the person took each category and add up the categories....The only problem is if you think different categories are less important, then you need to consider scrapping your category system and simply putting a short explanation of why you thought the person won the battle won the battle...I really wouldnt advocate any sort of category system without explanation because in truth, categories are not an explained vote and neither is "X won because he had more categories" (unless the categories are explained)

Really there are too many problems with this system, and it would be much easier to vote on how you thought the battle went rather than breaking down multis because categories take out the aspect of battle VERSE...like I sed above about my battle with perfecto...there may have been an occasion where elementally a person was good but ACROSS A VERSE the effect of the punches was weakoned...you should really try and take a battle verse as a battle verse...vote on what you know - if your not sure, dont vote on it and ask in rap tutorials later...

PEace



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Replies:
Posted By: -Orion-
Date Posted: 21 November 2004 at 6:05pm
Pinned.

-------------
. . . Now who said they fuckin' with me?
They just said that FUCKIN' with me
They didn't mean it
Nah . . .


Posted By: Senor Perfecto
Date Posted: 21 November 2004 at 6:14pm

In http://www.lyricalassault.co.uk/forum/forum_posts.asp?TID=4336&PN=1 - Lyrical Warfare ... you relied too much on one specific element... thus punches and delivery seemed repetitive...

You were punching... but you were not punching me...

Adios...



-------------
http://Soundclick.com/SenorPerfecto" rel="nofollow">


Posted By: Cuba
Date Posted: 21 November 2004 at 6:31pm
Like I said, everyone has a different opinion...this is mine, that is yours

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Posted By: Steevie Jay
Date Posted: 01 December 2004 at 11:20am
nice explaination bro...didnt realise how hard it could be to explain that shit..but n e wayz keep it going

-------------
"Never hate your enemy, It effects judgement"


Posted By: I-kontinue
Date Posted: 26 January 2005 at 9:03pm
...Exactly


Posted By: Noxious
Date Posted: 26 January 2005 at 9:46pm

Props... i might read it all...

...1



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Posted By: Eternity
Date Posted: 26 January 2005 at 9:50pm
Debating it isn't an option.

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Posted By: Bolo
Date Posted: 26 January 2005 at 9:54pm
seriously, somone take away game's shovel n hit him with it...its gettin annoyin...

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I am the one that knocks...


Posted By: I-kontinue
Date Posted: 03 February 2005 at 6:55pm
mmm...Ice, I think I got it...when you punch, make it somethin like this:

You think your rhymes are "rich", when it's the bums you sweat
You cant talk shit 'cus your record's "lame" like the   1-2 step

(His record's 1-2)



















...Somethin like dat Ice?


Posted By: Bolo
Date Posted: 03 February 2005 at 7:44pm
ha...u got jokes?...

funny how wen u don't put ya captions ya punches can't phaze me 
records? u'd have to triple ur wins to just to come in in last place G

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I am the one that knocks...


Posted By: Cuba
Date Posted: 03 February 2005 at 8:06pm
Punchlines are suicidal, these kids poppin pills
Records are numbers ya obviously aint got the skills

Tsk Tsk

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Posted By: dollaz
Date Posted: 29 March 2006 at 5:45pm
some good advice u got here

-------------
PIMP MASTA DOLLAZ


Posted By: THE PROFIT11790
Date Posted: 01 July 2006 at 11:12pm
heres a punchline.....
  
i got money and i do plan to toss da cake//
cuz my raps is great like frosted flakes//
im like the devil i bring hell to your block//
and leave all ya boys wit both hands up like twelve o clock//
 
hows that for punchlines....genius right..no biting those r two from my tracks...that are copyrighted...go head bite em...its your money on the line.....lolLOLLOLLOLLOL


-------------
This is ya boyy NA$D PROFIT aka JSEIGE.I know im new to this site..but ive been on letsbeef for a while and im on both the top 100 text and audio rankings...im gonna ride on the rankings over here...


Posted By: DressToKill
Date Posted: 17 July 2006 at 9:47pm
those werent good punches man...lol

-------------
The original comeback kid


Posted By: DressToKill
Date Posted: 17 July 2006 at 9:49pm
actually the last one was dope

-------------
The original comeback kid


Posted By: SageOne
Date Posted: 23 July 2006 at 3:27am
Funny how a tutorial can become a cypher. Yikes! I better run and duck for cover, I'm LA's fence sitter, and right now, my ass is hurting!


Posted By: D.king
Date Posted: 26 October 2006 at 11:18am

 

sageone- talking bout his ass is hurt
rhymies are tase like food in the dirt
in his sig he's thinks he's the great Sage, son
but raps like an imfant, he's only on page,one


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I resemble the tooth fairy by the way i am taking your crown!!


Posted By: D.king
Date Posted: 26 October 2006 at 11:19am
like this

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I resemble the tooth fairy by the way i am taking your crown!!


Posted By: dalinquent
Date Posted: 26 October 2006 at 11:22am
no, not like that

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Posted By: D.king
Date Posted: 26 October 2006 at 1:48pm

then how do u do it, point out my mistakes and  how to correct it



-------------
I resemble the tooth fairy by the way i am taking your crown!!


Posted By: dalinquent
Date Posted: 26 October 2006 at 2:54pm
ill explain what i know later....

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Posted By: Mackie
Date Posted: 26 October 2006 at 4:16pm
lol.. n whats that?


Posted By: dalinquent
Date Posted: 26 October 2006 at 5:35pm
that your mothers a whore

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Posted By: Mackie
Date Posted: 26 October 2006 at 5:49pm
so that bitch in ya sig.. thas y she locked up


Posted By: JO$H
Date Posted: 05 February 2008 at 4:34pm
CAN SOMEONE HEKP ME


Posted By: Fatal
Date Posted: 05 February 2008 at 6:21pm

Well, for starters you can spell "North" correctly...(location)



-------------


Posted By: mcwoods
Date Posted: 05 February 2008 at 6:41pm
here.......... dotn spam this either, only explain what yout looking help for, anymore inappropriate outbursts will result in a mature case of "im not speaking to you"


Posted By: mcwoods
Date Posted: 05 February 2008 at 6:44pm
do what


Posted By: JO$H
Date Posted: 05 February 2008 at 6:46pm
i need to improve on my punchlines


Posted By: mcwoods
Date Posted: 05 February 2008 at 6:50pm
well i personally cant help, drop a verse in the open mic and everyone can critque it and give u advice..


Posted By: wez_tha_feminist
Date Posted: 25 May 2008 at 4:20pm
Originally posted by Cuba Cuba wrote:

This 'tutorial' is designed to encourage growth within the community and will include tips on battling techniques and voting...

Battling

There isn't an iron-clad way of doing things, a common mis-conception is that you NEED punchlines to win a battle...this is not true at all - well written, snappy punchlines are the most commonly used and the easiest way to learn how to win battles and are most important in short battles where you need every line to count...there are many ways to punch but what you need to remember to do is DISS your opponent...you dont have to use wordplay, similes, metaphors or any other written device "you are a fucking loser" is a diss, the same diss can be made more interesting/effective by adding a simile "you are a fucking loser like saddam in the war" (the like part makes it a simile) you can also make the diss into a metaphor by changing the wording...a metaphor is EXACTLY the same as a simile APART from you dont include the word "like" and instead same something "is" something else...in this example: "you are a bigger loser than Saddam in the war"...its important that you remember you need to include something to compare Saddam to...obviously when you take out the word "like" I have replaced it with "bigger" to form a different comparison...both are just as effective...Another common misconception is that multis are REQUIRED in a battle verse, like...if someone has better multis or more multis than someone else then their verse is somehow better (this is sometimes true but not always)...the key idea here is that multis are used to ASSIST your flow, exactly the same with a rhyme scheme, if you can flow well enuf WITHOUT multis and WITH a basic rhyme scheme then there is really no need at all to include multis in your verses, and its better to flow with a simple scheme and have hard hitting battle verses than to have forced multis that do not rhyme fully or effectively (I wont lie, its much easier to flow by using multis but if you are sacrificing content for your multis you will rarely win a battle against someone that can use effective punches - obviously if your opponent cant flow that well and cant throw nice punches then its a system worth considerin for some battles)...There are also other ways to make your verse more interesting...Personification is when you give a non-human object human qualities, for instance: "I'll leave your punchlines bleeding in the street" punchlines cant bleed but by using personification you give the impression that your gona beat your opponents punchlines they would be bleeding in the street...which introduces another important concept...YOU DONT HAVE TO STATE EXACTLY WHAT YOU ARE GOING TO DO, its better to leave your lines open to interpretation to the voters by not being over-specific, BUT on the flip side...you need to be specific enough for the voters to catch onto what you are talkin about - a punchline that requires reams of explanation is not effective (a little explanation is ok but if you find yourself having to explain a lot then you should question how hard the punch really is - obviously there are exceptions to every rule, but in general this is a good guide)

The MOST IMPORTANT thing in a battle is to DISS ORIGINALLY...dont use played wordplay, dont use played disses, dont use simple concepts for punches (whether its the diss, the simile, the metaphor) but DONT BE OVERLY COMPLEX...you need to be witty, and the wittiest lines and concepts are fluid moving from the diss to the "execution" of the diss in a witty/funny way...whether this is a simile or waheva...people sometimes think that the longer their lines and the longer there multis and the more complex there ideas the better their whole verses are...THIS IS NOT TRUE, the best ideas are complex but dont appear so...Yes, using elements is an important aspect of any verse but dont force your elements, its better not to bother...feel free to experiment, but listen to criticisms from the more experienced heads

Also, there are MANY styles you can adopt...an important thing to remember is QUALITY not QUANTITY...too much of a good thing in a verse lessens the effectiveness of the element you used...for example, if you check my battle with Perfecto in Lyrical Warfare you will see 14bars of good wordplay but the problem with that verse was that there was too much wordplay, meaning the effectiveness of the verse and the punches was weakened...try to use a little bit of all the elements in an original way...and remember, some filler is a good thing...the longer the battle is, the more filler you want to see because when you have a punchline then its effect is increased...the key is that you need to make your filler interesting and occasionally dissing so that there is an actual point of it being there...which brings me onto:

Voting

When voting battles you need to realise every battle is different...both first and second spitters have advantages and disadvantages and you need to take into consideration how well each battler took advantage of those and how they limited the weakness of the disadvantages (assumin there are flips...which you should usually allow as a first spitter because you have certain advantages from droppin first)...You as a voter are BOUND to have different opinions from other voters, so you really shudnt bother reading other voters comments before you vote - they have already voted, if you take on board what they say then the voter you decided you agreed with may have well have had his vote counted twice - if you give an honest opinion on each battle and how you saw it there really aren't many people that will be annoyed with you, the majority of bitching that goes on are when people dont justify certain opinions and comment on things they really aren't certain about - you dont have to vote on every 'element' in your vote BUT if you arent certain about what certain elements are or how they are effective thats ok, but you shouldnt use the category voting system....There are different methods of voting - each has advantages and disadvantages, but I'd like to bring to your attention as a voter the FLAWS of a certain system and what you can do to counteract the problems...this voting system is the Category system...

Voting in Categories

The primary problem with this system is its very nature...which categories do you include and can certain elements really be separated? Also, are all the categories of equal importance? Also, do elements tell the true story of the battle?

For example, if you think that Punches and Flow are the two most important factors then why bother analysing everything else? You may as well just scrap your system and say "Even though Person X used nice multis I felt his punches werent as nice as Person Y's and thats why I voted against him"...Equally, if you have punches as a category you need to think why you gave this person the punches...for example, you may have thought his punches were good because of his similes...but then how can you give a person the punches category and the simile category because thats unfair because your gettin 2categories for the price of one...also, people tend to exclude a couple of categories, for instance:

Multis = X     Punches = Y     Sims/Metas = X

^^ The problem here is WHY you gave person X the multis...was it because this person had more multis? If so, then you need to make a new category, remember QUALITY NOT QUANTITY...the AMOUNT of multis IS NOT a deciding factor for the multis category...you need to introduce a "Rhyme Scheme" category...Your opinion on the multis could be for any reason...in short, TO AVOID A LOT OF TROUBLE you should really do your votes with categories like this:

Multis = X BECAUSE I thought they made his flow better, even though they were shorter they were smoother than Y's multis (You reason can be anything you like...BUT IT CANT BE "because I prefered them" as this implies that you eitha didnt understand the multis or didnt catch them)

^^ And this is the very essence of how you can solve the problem with the category voting system...you simply need to put a simple reason why you thought the person took each category and add up the categories....The only problem is if you think different categories are less important, then you need to consider scrapping your category system and simply putting a short explanation of why you thought the person won the battle won the battle...I really wouldnt advocate any sort of category system without explanation because in truth, categories are not an explained vote and neither is "X won because he had more categories" (unless the categories are explained)

Really there are too many problems with this system, and it would be much easier to vote on how you thought the battle went rather than breaking down multis because categories take out the aspect of battle VERSE...like I sed above about my battle with perfecto...there may have been an occasion where elementally a person was good but ACROSS A VERSE the effect of the punches was weakoned...you should really try and take a battle verse as a battle verse...vote on what you know - if your not sure, dont vote on it and ask in rap tutorials later...

PEace

 
 
GOOD..FOR THE HELP...OKAY Ill KeEP sOme of thiS tHaT i WASNT AWARE OF IN mIND


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Posted By: LyriKiller
Date Posted: 21 July 2013 at 8:25pm
Nice nice one!



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